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Welcome to Roman Lions
This is the official site of the debut novel set in the Roman Lions universe. Here, you’ll find behind-the-scenes content, detailed character breakdowns, original artwork, and lore that expands the world you've read about.
Character Profiles
Get to know the central heroes and villains of the Roman Lions universe.
Zillion Williams
Roman LionsAbilities: Immortality, super strength and invulnerability, tactical replication, energy absorption, vocifery (reality-bending), advanced suit weaponry, limited flight, advanced combat
Alignment: Good
Universe: Universe 1
Fawn Chauna
Roman LionsAbilities: Concealable flight, biological weaponizing (animalistic forms, prehensile hair, spikes), camouflage, animal body extensions, fire wings (after Shakare training)
Alignment: Good
Universe: Universe 1
Bentli Malatini (Bentecimal)
Roman LionsAbilities: Teleportation (self, others, objects), portal creation and manipulation
Alignment: Good
Universe: Universe 1
Avec Aagard
Roman LionsAbilities: Super strength (unlimited potential), limited flight (fatigue-bound), craftsmanship (weapon creation), tactical replication, enhanced reflexes
Alignment: Good
Universe: Universe 1
Zash Ekon
Roman LionsAbilities: Omnipresence (observe present and occasional past/future), cosmic telepathy (unlimited range), complete arsenal, object summoning
Alignment: Neutral good
Universe: Universe 1
Xander
Roman LionsAbilities: Energy projection, brute strength, atmosphere manipulation, black matter control
Alignment: Unknown
Universe: Universe 1
Ejicy Gunvald
Roman LionsAbilities: Magnetic field control, rapid force shields, high-gravity punches, metallic reconstruction
Alignment: Lawful evil
Universe: Universe 1
Thatcher Vetra
Roman LionsAbilities: Mind syncing, memory rewriting, illusion casting, mental trapping
Alignment: Chaotic neutral
Universe: Universe 1
Vectorre Core
Roman LionsAbilities: Super-speed navigation, matter disruption at touch, friction burn control, reflex syncing
Alignment: Good
Universe: Universe 1
Tallie Corvo
Roman LionsAbilities: Gravity reversal, zero-point levitation, telekinetic throws, kinetic bubble shields
Alignment: Good
Universe: Universe 1
Quil Ari
Roman LionsAbilities: Sonic weaving, vibrational slicing, ultrasonic screams, harmonized phase shifting
Alignment: Neutral
Universe: Universe 1
Opten Eve
Roman LionsAbilities: Vision-based control fields, spatial redirection, foresight flashes, precision strike targeting
Alignment: Lawful good
Universe: Universe 1
Pulsa
Roman LionsAbilities: Pulse shockwaves, time-skip bursts, short-range warps, impact reversal
Alignment: Neutral good
Universe: Universe 1
Val Hale
Roman LionsAbilities: Cryogenic combat, glacial blade summoning, frost aura defense, deep-freeze manipulation
Alignment: Good
Universe: Universe 1
Jagara Basar
Roman LionsAbilities: Shadow solidification, stealth merging, energy siphoning, fear projection
Alignment: Chaotic evil
Universe: Universe 1
Japex Metalepsis
Roman LionsAbilities: Narration override, reality scripting, time-stamp jumping, causality bending
Alignment: Unstable neutral
Universe: Universe 1
Aston Chaim
Roman LionsAbilities: Elemental fusing, armor hardening, meteor strike calls, plasma blade generation
Alignment: Good
Universe: Universe 1
General Rhodes
VillainAbilities: Third person time, Mass organization, Combat (basic)
Affiliations: Hostiles
Alignment: Bad
Universe: Universe 1
Tuggernaught
VillainAbilities: Combat (highly advanced), Strength (advanced), Telekinesis (slight), Immortality (random revival)
Affiliations: Zillion
Alignment: Bad
Universe: Universe 1
Kadawe Walker
VillainAbilities: Mass organization (Superior Battle Fleet leader), Combat (advanced)
Affiliations: Superior Battle Fleet, General Rhodes
Alignment: Bad
Universe: Universe 1
Zacate
VillainAbilities: Gene (superior power release & suppression), Physical absorption, Physical alteration
Affiliations: None
Alignment: Bad
Universe: Universe 1
Captain Oseous
VillainAbilities: Combat (advanced), Weapon skills (instant adaptation), Advanced knowledge (high intellect)
Affiliations: Superior Battle Fleet, Zinken’s twin brother
Alignment: Bad
Universe: Universe 1
Shada
VillainAbilities: Light Whip, Ghost Gun, Seeking Missiles, Dark web connections, Combat (advanced)
Affiliations: Brother to Alita, Dark Web Corp.
Alignment: Bad
Universe: Universe 1
Alita
VillainAbilities: Ghost Gun, Light whip, Dark web connections, Combat (advanced)
Affiliations: Sister to Shada, Dark Web Corp.
Alignment: Bad
Universe: Universe 1
Rogue Fighter
VillainAbilities: Dominance, Fear projection, Combat (highly advanced), High IQ
Affiliations: None
Alignment: Bad
Universe: Universe 1
Oliver
VillainAbilities: Death sense, Death foresight, Combat (basic)
Affiliations: Son of Cardamon
Alignment: Anti-villain
Universe: Universe 1
Superior Android
VillainAbilities: Death reformation, Combat (advanced), Strength (advanced), Weapon skills, High IQ
Affiliations: None
Alignment: Bad
Universe: Universe 1
Mac Sovatovve
VillainAbilities: Battle sense, Scavenger leader, Scavenger combat, Riches (extremely wealthy)
Affiliations: Scavenger crews
Alignment: Bad
Universe: Universe 1
Anderoid the Former
VillainAbilities: Advanced psychology, Digital submission, Combat (highly advanced), Spare parts summoning
Affiliations: General Rhodes
Alignment: Bad
Universe: Universe 1
Javlok Havoc
VillainAbilities: Combat (basic), Underground connections, High IQ (plotting)
Affiliations: None
Alignment: Bad
Universe: Universe 1
Justiffare
VillainAbilities: Army leadership, Underground connections
Affiliations: King of Separatists Army
Alignment: Bad
Universe: Universe 1
Genaer
VillainAbilities: Planetary armies command, Combat (advanced), Strength (highly advanced)
Affiliations: The Rebellion
Alignment: Bad
Universe: Universe 1
Mare
VillainAbilities: Manifestation into sleeping minds, Personality insertion, Combat (basic), Strength (advanced), High IQ
Affiliations: None
Alignment: Bad
Universe: Universe 1
Strangement
VillainAbilities: Object formation (energy objects), Combat (advanced), High IQ (science, psychology, mind)
Affiliations: None
Alignment: Anti-hero
Universe: Universe 1
Siege
VillainAbilities: Combat (highly advanced), Teleportation (short-range), Summoning, Fire manipulation, Healing, High IQ, Tactical resourcefulness
Affiliations: Lady Lash
Alignment: Bad
Universe: Universe 1
Lady Lash
VillainAbilities: Power imbuement, Energy projection, High IQ (science), Flight
Affiliations: The Science Corp.
Alignment: Bad
Universe: Universe 1
Enducea
VillainAbilities: Power (advanced), Dark matter manipulation, Pocket dimension control, Combat (advanced), Cosmic knowledge, Strength increasing
Affiliations: None
Alignment: Bad
Universe: Universe
Dashier
VillainAbilities: Power immunity, Psychic shield, Combat replication, Weapon creation, High IQ, Combat (advanced)
Affiliations: None
Alignment: Bad
Universe: Universe 1
Morrorae
VillainAbilities: Energy projection (black & white transformation), Emotion draining, White energy stripping, Sword (blinding light), Projection, Reality manipulation (limited), Combat (advanced)
Affiliations: Reson’s ex
Alignment: Bad
Universe: Universe 2
Traughter
VillainAbilities: Energy projection, Regeneration, Energy pulses, Dexterity reflexes, Combat (advanced)
Affiliations: Radicals
Alignment: Bad
Universe: Universe 1
Stedly
VillainAbilities: Energy manipulation, Tactical weaponry, Advanced technology suit, Power absorption
Affiliations: Radicals
Alignment: Bad
Universe: Universe 1
Sporth
VillainAbilities: Portals (powerful unknown), Enhanced physiology (combat advantage)
Affiliations: Straperiors
Alignment: Bad
Universe: Universe 1
Zeplin
SupportAbilities: Pain sensory (immune to pain), Formation (form weapons at will), Flight (unlimited), Induced healing (reverse wounds, decay, poison)
Affiliations: Apollo’n Student, Ravens
Alignment: Good
Universe: Universe 1
Zeplin
SupportAbilities: Pain sensory (immune to pain), Formation (form weapons at will), Flight (unlimited), Induced healing (reverse wounds, decay, poison)
Affiliations: Apollo’n Student, Ravens
Alignment: Good
Universe: Universe 1
Avorice
SupportAbilities: Solar manipulation, Precognition, Danger Intuition, Psychic Shield
Affiliations: Apollo’n Student, Ravens
Alignment: Good
Universe: Universe 1
KidFisto
SupportAbilities: Flaming fists, Flight (fire-powered), Absorption, Self detonation, Speed
Affiliations: Apollo’n Student, Ravens
Alignment: Good
Universe: Universe 1
Athenasia
SupportAbilities: Prolonged aging, Self healing, Electricity/heat/cold/energy emission, Beam emission, Speed
Affiliations: Apollo’n Student, Ravens
Alignment: Good
Universe: Universe 1
Reymon
SupportAbilities: Advanced combat, High IQ, 17 combat skills, Energy projection
Affiliations: Tango Don trainee, Reson’s son, Rosan’s son, The Young Justices
Alignment: Good
Universe: Universe 1
Vilmer Williams
SupportAbilities: Materialisation, Physical strength, Tactical replication, Mental skill learning, Combat (advanced)
Affiliations: Son of Zinken
Alignment: Good
Universe: Universe 1
Adeleist Williams
SupportAbilities: Energy absorption, Tactical replication, Power replication, Teleportation, Telekinesis (basic), Combat (advanced)
Affiliations: Daughter of Zinken
Alignment: Good
Universe: Universe 1
Zorol Williams
SupportAbilities: Advanced knowledge, Aging (stops at 21), Advanced suit technology, Combat (basic)
Affiliations: Son of Zinken
Alignment: Good
Universe: Universe 1
Theil Williams
SupportAbilities: Mass organization, Combat (advanced)
Affiliations: Roman Lions, Zillion, Fawn, Zorol, Vilmer, Adeleist
Alignment: Good
Universe: Universe 1
Sheava
SupportAbilities: Power transmission, Physicality alteration, Mind control, Energy emission
Affiliations: Trainer of Abiy
Alignment: Good
Universe: Universe 1
Haeven
SupportAbilities: Cloning, Combat (highly advanced), Army leadership
Affiliations: Queen of Jakare
Alignment: Good
Universe: Universe 1
Sha’ddar
SupportAbilities: Cosmic emission, Intergalactic travel, Cosmic knowledge, Strength (advanced), Combat (basic)
Affiliations: King of Jakare
Alignment: Good
Universe: Universe 1
Adeline
SupportAbilities: High IQ, Skilled scientist, Invisibility, Space adaptation, Limited telekinesis, Combat (basic)
Affiliations: Fallin Force laboratories
Alignment: Good
Universe: Universe 1
Almashaeir
SupportAbilities: High speed flight, Space travel, Strength (advanced), Limited telekinesis, All-tongue
Affiliations: Mumit tribes
Alignment: Good
Universe: Universe 1
Thane
SupportAbilities: 6th sense, Limb growth, Flight, Electronic manipulation, Telekinesis (limited), Precognition, Following fleet
Affiliations: Superior fleet
Alignment: Good
Universe: Universe 1
Obie
SupportAbilities: Roman armor defense, Alien physiology, Strength (advanced), Combat (advanced), Advanced equipment
Affiliations: Thane’s second best
Alignment: Good
Universe: Universe 1
Oceah
SupportAbilities: High speed flight, Power restoration, Electronic manipulation, Metallic complexion
Affiliations: Thane’s third best
Alignment: Good
Universe: Universe 1
Chito
SupportAbilities: Highly advanced flight, Personal fleet, 6th sense, Advanced danger sense, Combat (advanced)
Affiliations: Fallin Force Security and Defense
Alignment: Good
Universe: Universe 1
Jesha
SupportAbilities: Plot awareness, Combat (basic), Detective skills
Affiliations: Zinken’s trusted spy
Alignment: Good
Universe: Universe 1
Eshar
SupportAbilities: Combat (basic)
Affiliations: None
Alignment: Good
Universe: Universe 1
Valore
SupportAbilities: Mind control, Flight, Physical manipulation
Affiliations: Insurgency
Alignment: Good
Universe: Universe 1
Masique
SupportAbilities: Phasing, Flight, Energy projection, Strength (advanced), Combat (advanced)
Affiliations: Tichurian Beasts
Alignment: Good
Universe: Universe 1
Queen Bee
SupportAbilities: Advanced technology, Combat (advanced), High IQ, Strength (highly advanced)
Affiliations: The H.I.V.
Alignment: Good
Universe: Universe 1
Spartan
SupportAbilities: Physical alteration, Ability formation, Advanced purpose
Affiliations: None
Alignment: Good
Universe: Universe 1
Majesty
SupportAbilities: Universal teleportation, Universal senses, Cosmic knowledge, Combat (advanced), Power (highly advanced), Strength (highly advanced), Psychic shield
Affiliations: The Universal Horsemen
Alignment: Neutral
Universe: Universe 1
Almighton
SupportAbilities: Power manifestation, Combat (highly advanced), Teleportation, Power (highly advanced), Psychic shield, Amalgamate form
Affiliations: Oblivion
Alignment: Good
Universe: Universe 1
Nomad
SupportAbilities: Amalgamate tracking, Strength (highly advanced), Power (highly advanced), Combat (advanced), Strength increasing
Affiliations: Roman Lions
Alignment: Neutral
Universe: Universe 1
Oblivion
SupportAbilities: Cosmic communication, Empowerment, Power absorption, Pocket dimension creation, Cosmic tracking, Combat (basic), Power (highly advanced), Strength enhancement, Object creation
Affiliations: Almighton’s brother
Alignment: Neutral
Universe: Universe 1
Baymon
SupportAbilities: Combat (basic)
Affiliations: Fallin Force, Mission control
Alignment: Good
Universe: Universe 1
Ricken
SupportAbilities: Teleportation, Summoning, Energy manipulation, Combat (advanced), Technology, Tactical replication, Illusions
Affiliations: Fallin Force, Red Hood, Zeplin, Apollo’n
Alignment: Good
Universe: Universe 6
Tango Don
SupportAbilities: Combat arts (42 forms), Combat (highly advanced), Power inducement, Strength (advanced), Resistance (highly advanced)
Affiliations: Fallin Force, Combat training school
Alignment: Good
Universe: Universe 1
Stella (of Sound)
SupportAbilities: Sound manipulation, Lifespan control, Advanced hearing
Affiliations: Roman Lions associate
Alignment: Good
Universe: Universe 1
Attachè
SupportAbilities: Unknown
Affiliations: Roman Lions associate
Alignment: Good
Universe: Universe 1
Jahaan
SupportAbilities: Flight
Affiliations: Octomaniachs (Leader)
Alignment: Neutral
Universe: Universe 1, Universe 2
Actuality
Recorded events, universal shifts, and key turning points in the Roman Lions universe.
Era One
General Rhodes Banished
After attempting to seize control from Enducea, General Rhodes is stripped of power and banished to Planet Zeuf. His exile marks the start of his long and secretive pursuit of vengeance that would shape the fate of the universe.
Era Two
Formation of the Roman Lions
Twenty-five years after his banishment, General Rhodes secretly forms the Roman Lions on Planet Zeuf. Believing they serve justice, the Roman Lions unknowingly become part of Rhodes' plan to reclaim power and conquer the universe.
Aston Chaim's Sacrifice
During the climactic battle against Enducea, Aston Chaim sacrifices himself to deliver a fatal blow that shatters her overwhelming cosmic power. His sacrifice paves the way for the restoration of hope and balance across the universe.
Defeat of Enducea
With Aston Chaim’s sacrifice, Enducea is finally defeated. The Seruprio genes she absorbed through her conquest is restored across the universe. Heros and villains emerge as others discover they have abilities. This victory also marks the realization of dark matter as the Seruprio gene's greatest vulnerability, capable of killing seruprios or permanently stripping their powers.
Rise of Romania
With their power restored and victory over Enducea secured, the once-hidden city of Romania moves above ground. Now rising from the desert, Romania becomes a grand capital at the center of the planet — fully revealing itself to the world for the first time. This monumental shift marks the beginning of a new era of planetary politics, exposure, and vulnerability.
Era Three
General Rhodes' Betrayal
Reffered to as "Decetia" this traumatic event for the Roman Lions causes the team to disband. General Rhodes' plot is revealed and the team barely escape his trecherous control.
The Disbanding of the Roman Lions
As General Rhodes' manipulations grow deeper, fractures within the Roman Lions begin to surface. Divisions, hidden agendas, and external pressures strain the once-unbreakable unity of the team. The Roman Lions officially disband, leaving behind a scattered legacy of heroes and broken trust while the effects of Decetia continue to expand.
Zillion and Fawn are married
In the midst of rising tension, Zillion and Fawn unite in marriage — an event that resonates far beyond personal love. Their wedding unifies the capital cities across the planet, marking one of the most peaceful planetary alliances in recorded history. The ceremony becomes symbolic of hope, stability, and momentary peace during an era otherwise shaped by betrayal.
Firstborn
The first child of Zillion and Fawn is born, bringing a new generation into the Roman Lions legacy. The birth marks the first seruprio birth. It's the beginning of a lineage that will carry great weight in the years to come.
Zillion and Fawn Crowned as Rulers of Romania
Following their unifying marriage, Zillion and Fawn are officially crowned as rulers of Romania. Their leadership brings newfound structure and balance to the capital regions, solidifying their place as symbols of unity, stability, and justice within a fragile political climate that still hides deeper threats beneath the surface.
Secondborn
The second child of Zillion and Fawn is born, further expanding the royal family of Romania. Their growing family strengthens the public's hope for long-term stability and solidifies the Roman Lions’ personal ties to their people.
Rampagia
A monstrous being known as Rampagia descends upon the planet — a nearly indestructible force attacking both villains and heroes alike. For the first time in years, the planet's divided factions are forced to unite in desperate defense. In the climactic final battle, Zillion delivers the decisive strike but suffers devastating injuries that leave him on the verge of death. His survival remains uncertain in the aftermath, as Rampagia's attack reshapes alliances and ignites new questions in the universe.
Zillion's Imparia Amid Global Intelligencia
As Zillion lies unconscious following the Rampagia battle, his absence throws Romania into political instability. Fawn is forced to assume leadership under immense pressure as opportunistic imposters, factions, and saboteurs emerge across the planet. Neighboring cities collapse while distant lands fall into lawlessness leaving regions unsafe.
Seruprio Fleet's final invasion
The Seruprio Battle Fleet returns in unprecedented force, launching a full-scale extermination campaign against all those carrying the Seruprio gene on planet Zeuf. In the midst of overwhelming destruction, Zillion awakens from Imparia, unleashing newfound strength to deliver a devastating counterattack that halts the fleet's momentum and reignites hope across the planet.
Thirdborn
The birth of Zillion and Fawn's third child brings further joy to the family. As the youngest of their children, this child enters a world full of growing conflict, destined to play a role in the universe’s uncertain future.
Heartia - Fawn's Assasination
After a brief period of fragile peace, tragedy strikes in what is reffered to as Heartia. Fawn is assassinated inside the tower, dying in Zillion's arms. As the killer escapes through the tower window and vanishes into the city, Zillion is consumed by rage and grief. His failure to capture the assassin drives him onto a vengeful path that reunites the Roman Lions.
Robotia's final invasion
Robotia — the return of the mysterious robot army that once threatened the underground city of Romania. Now replenished and equipped with Seruprio-like abilities, the robotic force poses a universal threat capable of wiping out entire civilizations. However, the Roman Lions' newfound strength allows them to decisively defeat the invasion with minimal loss. The origins, creators, and true goals of Robotia remain unknown, leaving a shadow of unease lingering across the planet.
The Universal Plague
In an event unlike any prior catastrophe, a devastating plague spreads across the universe — infecting both humans and Seruprios alike. Victims are transformed into mindless, destructive creatures, triggering a collapse of entire civilizations and planetary systems. Even the mightiest powers are overwhelmed as no known ability provides full immunity. Worlds fall into ruin, governments crumble, and alliances fracture under the weight of survival. The Universal Plague becomes the most destructive and far-reaching disaster ever recorded, reshaping heirarchies.
Era Four
First Multiversal Collision
A sudden collision between two universes triggers a ripple effect into Universe One, marking the first confirmed multiversal breach. From this fracture, Tugger emerges — a dark-haired alternate version of Zillion originating from Universe Dark. With him arrives an organized and powerful army, each member possessing abilities designed to secure dominance within this new reality. As the balance between universes destabilizes, a mysterious being known as Doctor Playboy reveals himself — serving as the overseer and timeline keeper of universe dark, introducing a cosmic law that few yet comprehend.
Destruction of Romania
During their multiversal travels, the Roman Lions return to discover that Romania had been destroyed by a mysterious force native to Universe One. With Universe One sealed off from external interference, the destruction occurs without outside awareness or aid. The team uncovers the mystery behind the devastation, eventually locating their displaced citizens seeking refuge across distant regions. In time, the Roman Lions eliminate the unknown threat responsible, bringing a hard-fought resolution to one of the most devastating internal attacks their world has ever faced.
Rebirth Of Romania
As the multiversal fractures settle, strange remnants from the collision linger — figures once dead return, new alliances form, and unexpected teams emerge. Advances in technology create a new generation of heroes and villains no longer reliant on the Seruprio gene, expanding the boundaries of power across the world. With these advancements, Romania is reconstructed — larger, stronger, and more advanced than ever before — symbolizing both the cost of multiversal exploration and the oppertunity to thrive.
The Great Flood
A global disaster known as The Great Flood strikes as the ocean overtakes the desert and cities trapped between. While some major cities endure, countless settlements and lives are lost beneath the waves. In the chaos, new water-based heroes and villains rise to adapt and exploit the shifting world. An extremist ultimately restores the desert from oceanic oppression at the cost of tremendous marine life, despite the Roman Lions saving many of them. For his uncondoned heroics and controversial actions, the extremist is imprisoned. Parts of Romania affected by the flood are rebuilt.
Mind Siege
A brilliant and tactically advanced villain wages war on the Roman Lions by targeting their most vulnerable bonds — their families, friends, and children. Through precise mental attacks, one member’s child is manipulated and driven into villainy, creating personal betrayal within the team. The child's assaults invade the minds of the heroes, forcing them to fight not only for their loved ones but for their own consciousness. As the attacks intensify, members struggle to remain awake, knowing that sleep allows the villain access to their minds. The conflict unfolds as a surreal, psychological battleground, testing their unity and personal willpower like never before.
Fawn Returns
In the midst of the devastating Mind Siege, Zillion reaches into the deepest layers of his own reality-bending power, Vocifery. Zillion channels an overwhelming will that touches the very core of Actuality. In an emotional and miraculous moment, Fawn is restored to life. Her return brings immense joy and hope to Zillion, their children, her parents, and the entire Roman Lions team, healing the wounds of their long, painful loss.
Universal Expeditions
Seizing a rare period of peace, the Roman Lions embark on an expansive journey across multiple universes. As they explore the vast multiverse, they encounter new concepts, powerful beings, unknown hierarchies, and unexpected allies. These discoveries expand their understanding of existence and prepare them for greater challenges ahead. After extensive exploration, the Roman Lions return home — strengthened, wiser, and forever changed by what they have seen beyond their own reality.
The Roman Cubs
As peace holds across the multiverse, the Roman Lions formally welcome their children and a new wave of young heroes into the universe of heroics. These heirs, having trained their entire lives under the guidance of their predecessors, step into the spotlight to carry on the legacy of their families. The rise of the next generation marks a new chapter for the Roman Lions — one filled with hope, responsibility, and the unknown challenges that await them.
Universal Cubs
Drawn unexpectedly into the multiverse, the Roman Cubs — the young heirs of the Roman Lions — face their first true trial. Guided by trusted allies of the Roman Lions, they encounter strange realities, learn powerful truths, and gain rare wisdom far beyond their years. Despite the challenges, the Cubs persevere through their enlightenment journey until the Roman Lions locate and rescue them, safely returning the next generation of heroes home — forever changed by what they have seen.
Universal Rot
A new virus is discovered deep within the multiverse — unlike anything seen before. Rather than infecting lifeforms, it consumes inanimate objects, rapidly dismantling cities, technology, infrastructure, and even entire planets in months. Though its spread is slower than biological viruses. Civilizations are displaced beyond the virus’s advancing radius as the Roman Lions attempt to provide aid, witnessing entire populations crumble as their worlds physically vanish around them. Previous plague defenses prove useless against this strange rot, forcing the Roman Lions to seek entirely new answers to contain and resolve the growing crisis.
Universal Birth
Within the cure for universal rot secrets of the universe are discovered. The nature of reality, structure, and universal boundaries is studied at unprecedented depth. From these revelations emerges a bold act: the creation of an entirely new universe — one that exists beyond the eight known realms. Rapidly expanding, this new reality is guided by a consciousness separate from any known force, its origins and intentions unknown. This new universe, Chiarra’s, opens an entirely uncharted domain. An entirely new Actuality.
Roman Lions Rebirthed
A new era begins as the original Roman Lions step down, passing their legacy to the next generation. The second Roman Lions usher in an unprecedented era of peace, unifying worlds and inspiring entire civilizations to embrace stability. Yet beneath this order, unseen forces stir — ancient rivalries, unresolved tensions, and hidden ambitions quietly take root. As this new era opens, the perfect calm masks the quiet rise of conflicts that will one day ignite the next great multiversal war.
Kadawe’s Redemption
Emerging from his time travel from eras before, Kadawe witnesses the peace achieved by the Roman Lions — a future far different from what he once envisioned. As he observes the unprecedented stability they have created, Kadawe uncovers a secret plot designed to destabilize this strengthening era. In a moment of profound realization, he chooses to sacrifice himself, interfering in the conspiracy before it can ignite a universal war. His final act preserves peace for a time, marking his redemption and leaving a lasting legacy of sacrifice in the face of inevitable conflict.
Roman Lions Become Real
As conflict ripples through the very structure of actuality, Oseous reaches through his internal universe using the power of Goad. Through this act, he summons the Roman Lions — both living and deceased — back into existence. Generations of Roman Lions reunite across time and death, called together to defend not only their world, but the very Actuality that Oseous sustains. United by purpose and legacy, they prepare to face a battle unlike any before or any after — one that threatens the fabric of existence itself.
The Other Host
From the distant reaches of space, another bearer of the Goad arrives Meeting in the emptiness of outer space, Oseous and the figure converse about reality However, tensions soon erupt causing them to relocate on Mars. The brothers clash with unrestrained power. Both summon their full Actualities into the space around them. Unleashing unfathomable forces that threaten not only the solar system, but the very balance between existence and nonexistence.
Reactuality
As the battle on Mars intensifies, the strain on the Goad reaches its breaking point, collapsing into a single star at the center of existence. A flash of energy pulls both Goad hosts into the core, where their opposing existences veaguely clash around them. As each host’s existence is matched against its opposite, the battle narrows to Oseous and his brother. The loose connection the Goad holds to Chiarra draws her into the collapsing star, where she delivers the final blow — sacrificing herself to ensure victory. Her death secures existence, but leaves Oseous grieving as reality stabilizes. The fractured nebula explodes, hurling a portion of its energy through space and to the Earth’s distant past. There, Oseous and Chiarra receive their powers, completing the cycle of actuality.
Brother-In-Goads
Separated from his family as a child, a boy grows to adulthood. On Oseous' fateful day his heart reaches out for Oceah but the Goad senses his heart's longing for an emptiness. The Goad reaches him dreaming of a new superhero universe. He awakens and leaves Earth to explore his mind through space. Upon his timely return, he encounters Oseous. Hoping to find a new friend their bond grows as they reminisce until reaching Mars, where the boy proposes reshaping Earth. When Oseous refuses, their opposing visions erupt into conflict. They battle using their full existences. The Goad summons Oceah with its faint connection to her. Momentarily halting the battle she catches him off guard, striking her down. In his grief, Oseous delivers the final blow, erasing him. In that final instant, the Goad reveals the truth: they were brothers all along. As the boy fades, he imagines the life they could have shared, on full display by the Goad around them.
Within a renewed Actuality, Oseous, his brother, and Oceah live among the Roman Lions. One Actuality and one universe.
Artwork
Visual interpretations of characters, locations, and key scenes.

ZILLION

FAWN

BENTLI

AVEC

ZASH

XANDER

EJICY

THATCHER

VECTORRE

TALLIE

QUIL

OPTEN

PULSA

VAL

JAGARA

JAPEX

ASTON

General Rhodes Banished

Formation Of The Roman Lions

Enducea Defeated
Excerpts
Read select pages and quotes directly from the novel and connected media.
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